Now using The Backloggery

September 2, 2009 by · 2 Comments 

Ahh, it’s been another long hiatus, but fear not — I am still playing old games (in fact, my collection has expanded significantly since my last post).  On top of that, I’m making actual progress in a few games!

And that’s where this comes in handy…  I discovered The Backloggery a few weeks ago, a site that is obviously after my own heart.  I guess I’m not the only one out there with a massive backlog of games to play through.  Apparently, there are enough of us to gear a whole social networking site around the concept!

So check out my profile, where I’ll slowly be listing my collection and my progress in each game.  If you have an account (or create one after this), drop me a line and add me as a friend!  In fact, if you were following me, you’d already know that I just beat A Boy and His Blob for NES a few minutes ago! (So hey, maybe that means a new review will actually be posted soon…)

The Catch-Up Post: SMS Badass Edition

May 24, 2008 by · Leave a Comment 

SMS BadassWell, it’s been a couple of months since I posted, and I mentioned that I’d be instating a moratorium on classic game purchases after the Midwest Gaming Classic.  Did I stick to it?  In fact, I did!  I went the month of April without making any classic gaming purchases.  My wallet thanks me!  (Though I did have to pick up Mario Kart on the Wii because, I mean, c’mon… It’s Mario Kart.  It’s not a classic game, anyway, so I win on a technicality.)

But since I only had a one-month moratorium and I haven’t posted in two months, that means I have about a month’s worth of catching up to do.  Let’s start off with the Midwest Gaming Classic.  For those that didn’t attend (probably most of you), I really highly recommend this show!  I had a ton of fun.  I got to see all kinds of cool games and had a chance to play around in the museum with some interesting systems I’d never experienced before (like the FM Towns Marty and Nuon).  On top of that, there was a nice lineup of speakers.  I had a chance to hear a bunch of cool talks from people like Walter Day of Twin Galaxies/The King of Kong fame, Sushi-X and Trickman Terry of EGM fame, and Ben Heckendorn of “can turn any system into a portable” fame.  And, best of all was the vendor area, where I amassed the following:

  • Dracula X: Rondo of Blood (PC Engine CD): Probably the crown jewel of the show for me.  I picked up the best “traditional” Castlevania game ever, and at a pretty good price.  I’d never played it before, but it totally lived up to the hype.
  • Rotary Controller (Jaguar): A fantastic hand-made rotary controller for the Jaguar.  It breathed all new life into Tempest 2000.  I will never use the D-pad again!
  • Sega Master System (Hardware) and games: I was always curious about the Master System, so I bit the bullet and finally picked one up.  Hooray, new hardware!  It’s always exciting to have a new library of games to explore.  I started off with Alex Kidd in Miracle World and Alex Kidd: High-Tech World.
  • Rad Racer II (NES): Man, I loved Rad Racer on the NES.  I had vague memories of playing Rad Racer II once, but always wanted to pick it up and give it a real playthrough.  Honestly, it’s kinda disappointing.  It didn’t quite live up to the original, but oh well.  At least it was cheap.
  • The Need for Speed (3DO): There was a small showing of 3DO games at MGC, and this mint copy of The Need for Speed is my first true complete 3DO game.  It even has the advertising inserts!  I gotta say, those longboxes are total overkill.  They’re oddly appealing, though.
  • Instruction Manuals (NES): I’ve had a barebones copy of the original Mario Bros. (the arcade game, not SMB) for the NES since I was something like 10 and finally got a manual to go along with it.  I also picked one up for R.C. Pro-Am, since I got a cart-only copy of that not too long ago.

Okay, so that covers it for MGC.  I will definitely be returning next year.  There was so much cool stuff that I wanted…  But enough of that, I also made a few other purchases, the biggest of which was:

  • Sega Master System Lot (hardware and games): After getting a Master System at MGC, I went home and hit up eBay to expand my collection.  I found a nice deal on a big lot of stuff, which included another system, a couple extra controllers, a light gun, a bunch of games, and (most importantly) a pair of the SMS 3D glasses.  Games in the lot were After Burner, Black Belt, Choplifter, Enduro Racer, Ghost House, Hang On/Safari Hunt, Maze Hunter 3-D, Sports Pad Football, and Zaxxon 3-D.  My favorites of the bunch were probably Maze Hunter 3-D and Ghost House with honorable mentions for Enduro Racer and Zaxxon 3-D.  The rest are pretty mediocre, quite frankly.  I think the SMS is going to take some digging to get to the truly good stuff.

And, finally, I hit up old reliable, Pre-Played, for a few random additions to the collection:

  • Missile Defense 3-D (SMS): This is a neat lightgun game that makes use of the 3D glasses.  It’s a pretty cool effect, shooting at 3D missiles that are popping out of the screen at me.  Not to mention I look like a badass with both the glasses and phazer in tow! (See the picture above).
  • Blaster Master (NES): This game really deserves more praise but never really gained the public awareness to become a favored classic.  It’s something of an underdog, which is probably part of why I like it so much!  For those not aware, it’s a fantastic shooter where you split your time between side-scrolling and overhead sections.  Commandeer a tank in the side-scrolling sections, or hop out at any time to head out on foot.  Enter caves to switch to an overhead view.  The game has a nice, quirky, light-hearted feel to it, too.  I mean, the story involves chasing after your pet frog after it’s grown to humongous size after being exposed to radioactive waste…
  • Golgo-13: Top Secret Episode (NES): This is a unique game that mixes all kinds of different play mechanics like side-scrolling action, horizontal shoot-em-up, FPS, and “sniper modes” and wraps them all up in a spy/espionage plot.  Very interesting overall, but the controls in the side-scrolling sections suck.  Not bad for 99 cents, though!

And, most recently, I grabbed a new NES 72-pin adapter off eBay to resolve the damn blinking problem that every NES ever has.  I should have done this years ago, it works beautifully!

Whew, okay, that about does it for now.  But as you can see, I’ve added a ton of games to my collection without actually writing any new reviews.  I’ve become resigned to the fact that I’ll probably never review all of them at my current pace.  So, don’t be surprised to see a slight format change soon that will allow me to get reviews up much faster and more frequently.

Latest Haul and Impressions: TurboGrafx-16 Edition

March 19, 2008 by · Leave a Comment 

Latest Haul (3/19/08)Boy, I feel like I’ve been spending a lot of money on games lately.  But between the 3DO Testing Station last month and this haul this month, that’s not far from the truth.  In fact, it is the truth!  And to think, I’ll be going to the Midwest Gaming Classic in a couple of weeks, too…  Argh, good thing it’s tax refund season!

Anyway, the latest group of stuff contains Space Squash for the Virtual Boy, which I already reviewed, and four titles for the TurboGrafx-16: Air Zonk, Blazing Lazers, Keith Courage in Alpha Zones, and Parasol Stars.  Between getting these four games just recently, Buster Bros. not long ago, and all the games I already had, I’m building a nice little Turbo collection.  I love this system!  Anyway, here are my thoughts so far:

  • Space Squash (Virtual Boy): See the review.  ($48 new, eBay)
  • Air Zonk (TurboGrafx-16): A bright, colorful, cute-em-up in the spirit of Bonk, but in the future.  This is a great little shooter that doesn’t take itself too seriously, so it’s hard not to have fun with it.  The graphics are some of the best the Turbo has to offer, and the sound ain’t too shabby, either.  (~$30, member)
  • Blazing Lazers (TurboGrafx-16): Another shoot-em-up, but this one is a little more standard than Air Zonk.  A little easy for the first half, but the difficulty ramps up later.  It’s a vertical scroller and the graphics are solid but not stunning.  The sound is good and even includes some (fairly muffled) voice samples.  Just a good, solid game in general. (~$10, member).
  • Keith Courage in Alpha Zones (TurboGrafx-16): This was a pack-in for the original TG16, but since I have a Turbo Duo, I never got to experience it.  As far as pack-ins go… Well, NEC could have done better.  It’s not a bad game, it’s just no Mario or Sonic, you know?  Anyway, it gets trashed on a bit, but I’m having some fun with it.  It’s better than I expected. I love the revolver-heads!  (~$2.50, member)
  • Parasol Stars (TurboGrafx-16): aka The Story of Bubble Bobble 3.  If you like Bubble Bobble, you’ll like this game!  And who doesn’t like Bubble Bobble?  The play mechanics are different in that there’s no blowing bubbles — you use a magical parasol (yes, you read that right) to stun and throw enemies.  It’s bright, extremely colorful, and ridiculously cheerful and appealing.  (~$30, member)

The TG16 prices are estimates because I bought them as a lot.  I assigned a price that totals what I paid, but divided according to their approximate individual value.  All in all, I’d say this is one of my best hauls yet (and it better be, considering how much it all cost).  I’m enjoying all of these games!  Naturally, stay tuned for the full reviews of each (whenever those may come).

Oh, and one more thing.  Given how much I’ve spent on games the last couple months, I’m putting a one month moratorium on new game purchases after MGC.  Hey, maybe I’ll actually play all these!

Latest Haul and Impressions: Buster Bros. & Battletech

March 7, 2008 by · 2 Comments 

Latest Haul: Buster Bros. & BattletechBelieve it or not, I’ve been pretty busy with retro gaming lately.  I may not be posting much, but I’ve been playing a lot of my Turbo, lurking messageboards, and watching eBay like a hawk.  My latest acquisitions are Battletech (Genesis) and Buster Bros. (TurboGrafx-CD).  Battletech was a nice find, because someone at work posted to the internal classifieds that they were giving it away for free.  Being the collector I am, I immediately put dibs on it!  I was bummed to see that he took the poster that was included with the game and hung it up in his office, but hey, free is free.  Buster Bros., on the other hand, was an eBay purchase.  It’s a fun little game that turned out to be a pretty good deal — it’s in pristine condition.  Anyway, here are my thoughts after playing them each a bit:

  • Battletech (Genesis): It’s a top-down/isometric shooter reminiscent of the Strike series, but you pilot a mech in the Battletech universe.  It’s a well-made game with nice graphics and controls, but wow!  It is brutally hard!  I still haven’t passed the first level!  This one is going to take some serious playtime to dig into. (Free, from a coworker)
  • Buster Bros. (TurboGrafx-CD): This is a fun little old-school arcade game.  There are a bunch of bouncing spheres invading the Earth, wreaking havoc, and it’s your job to destroy them all.  When you shoot a sphere, it splits into two smaller ones until, finally, the smallest ones can be destroyed.  You get more points for shooting multiple spheres of the same size in a row, so you’re rewarded for filling the screen with tiny, hard to avoid, bouncing balls — it gets pretty hectic!  The soundtrack makes use of the CD format, the graphics are simple but charming, and the gameplay is straightforward but challenging and addictive.  ($5.17, eBay)

Anyway, I’m on a real TurboGrafx kick these days.  I think I might flesh out my collection a bit… Of course, I should probably get around to writing some reviews before I do.  But we’ll see about that! (My source for good screenshots is gone, so I’ve kinda been using that as an excuse not to write any lately ;))

Latest Haul: 3DO Testing Station and more!

February 11, 2008 by · Leave a Comment 

Latest Haul: 3DO Testing Station and more!Alright, I admit it… I splurged.  Last year, I started dabbling in homebrew for the 3DO, and while I did make some progress, I hit a wall pretty fast.  I managed to get a couple simple demos written and created a nice development environment with the official SDK and a Mac emulator, but not much more.

The thing about the 3DO is that software has to be encrypted to run on it, and the problem is that the encryption tools are not part of the SDK — any software had to be sent off to The 3DO Company to be approved and encrypted before release.  But now The 3DO Company doesn’t exist.  D’oh.  Without a way of actually running the demos I’d written on real hardware, there wasn’t much progress to be made.  That is, unless I could get my hands on a 3DO Testing Station.

The 3DO Testing Station is a version of the hardware that was sent to developers for testing and is capable of running unencrypted software — there’s a small switch on the back to go back and forth between Encrypted and Unencrypted.  So, if I wanted to write my own programs, I’d either have to crack the encryption (yeah, right) or get myself a Testing Station.  I kept my eye on eBay for quite some time with an automatic search, and not much came up.  Finally, last week, another one appeared (along with a handful of games) and I decided to pull the trigger.  I paid a little more than I would have liked, but now I can stop searching and get started on some real projects.  Hey, it’ll be a learning experience.  It’s worth it, right?

On top of eBay, I also did a little shopping at another local game store I just discovered, Play N Trade Video Games.  It turned out to be a pretty small store, and their classic selection was nothing compared to my favorite local store (see me gush about PrePlayed here) but it was still worth making the trip — I managed to snag a complete Virtua Cop 2 for the Saturn for a nice price.  They also had Bubble Bobble for the Saturn, but it was $23.99, disc-only.  I’ve been wanting that game for years, but not disc-only.  I also got to overhear an amusing conversation between the clerk and a middle-aged man inquiring about the Atari Jaguar.  The customer mentioned something about the Jaguar being “really rare” and about $100 on eBay.  I almost felt like butting in to mention I had one, and that I got it brand new in the box for $25 several years ago, but decided that it’d be kinda… nerdy… for me to jump in with that tidbit.

And, finally, I also got issue #9 of Video Game Collector.  This is a magazine I’ve considered subscribing to in the past, but never did.  Luckily for me, the publisher was offering free issues over at the Digital Press forums several weeks ago, so I decided to take advantage of that.  Can’t go wrong with free!  Maybe I’ll pick up the back catalog…

In summary, here’s the rundown of everything I got in the last few days:

  • 3DO Testing Station and games: This is the Testing Station hardware along with a nice, revised Panasonic control-pad.  The controller is smaller, more comfortable, and has a much more responsive D-Pad.  This one gives the Logitech controller a run for its money.  Also in the package were disc-only copies of Alone in the Dark, Ballz, Battle Chess, Gex, Killing Time, Space Hulk, Super Street Fighter II Turbo, Way of the Warrior, and Sampler #2 (with the much-needed memory manager).  I already had Gex, Killing Time, and Space Hulk, and Sampler #2 is a demo, so that’s five new games to add to my “to review” list.  $173 (+$25 shipping) on eBay.
  • Virtua Cop 2: I really like the original, so I’ve been casually keeping an eye out for Virtua Cop 2.  I wasn’t actively looking to get it, but when I saw it at Play N Trade for $4.99, I couldn’t say no!  The case could use some cleanup, but it’s otherwise complete.
  • Video Game Collector Issue #9: Ah, a whole magazine to indulge my video game nerdery!  This issue even had a feature on one of my favorite topics — obscure consoles.  The magazine could use some polish overall in terms of editing and layout, but it’s good fun for hobbyists.  I’m considering getting the full back catalog + subscription bundle now. Free, via the Digital Press forums.

Latest Haul: F-Zero, The Lion King, and More

January 19, 2008 by · Leave a Comment 

Latest Haul: F-Zero, The Lion King, and MoreWhat’s this?  A post to The Retro Review Project?  I know, I know, I’ve been lax lately (okay, really lax), but sometimes gaming just takes a back seat to life.  But I’m starting to feel the pull of the old consoles again, so here I am.  The last four months have been slow, but I’ve made a couple trips lately to my favorite store in the world (Pre-Played on the west side of Madison, WI… Used games for systems dating back to the Atari, plus used DVDs, CDs, and books.  What more could a geek want?).  Here’s everything I’ve picked up since my last update in September:

  • The Lion King (Genesis): I saw this, along with Aladdin and Mickey’s Castle of Illusion.  I was tempted to get all three, but decided buying all those Disney games at once might seem a little fruity!  Instead, I just went with The Lion King.  This is one of my girlfriend’s old favorites, so I figured we could geek out together and play it.  For $2.99, I couldn’t pass it up.  Unfortunately, Aladdin and Castle of Illusion were gone the last time I went  back to the store.  Oh well, I’ll keep an eye out for them in the future.
  • Dogbone Controller (NES): I’ve been wanting to pick up one of these controllers for a while, but never saw any outside of eBay.  Once I started playing my NES more, I realized how awful the sharp corners on the standard NES pad really are.  The store had a mix of standard, Advantage, and Max controllers, plus this one dogbone.  I quickly snatched it up for $4.99.
  • Nintendo Power Mints (Swag): The one thing on this list that didn’t come from Pre-Played, this is a clever little stocking stuffer my girlfriend got me for Christmas.  It’s a tin of mints in the shape of an NES controller with the Nintendo Power logo.  Apparently, Urban Outfitters carries them.  I may use it as a DS game case once I’m done with the mints.
  • F-Zero (SNES): I had F-Zero X for the N64, F-Zero GX for the GameCube, and F-Zero: Maximum Velocity for the GBA, but never had the orignal SNES launch title.  That’s now rectified, at a reasonable $6.99 (cart-only).
  • The Wizard (DVD): I normally just check out the game section when I go to Pre-Played, but last time, I took a look at the DVDs, as well.  When I saw this on the shelf, my eyes got really wide, and I just said “Oh, woah!”  I couldn’t resist — especially since I’ve been thinking about reviewing some old game-related movies for this site.  I bought it with little hesitation, for $7.99.

I also picked up Soul Calibur for the Dreamcast, but since the DC doesn’t fit my definition of a retro/classic game console (yet), I’m not going to include that in my official list.  This was a replacement for a copy that I lent a friend back in college, which I never got back!  I also bought Final Fantasy (NES) and an FC Twin, but those were Christmas presents for a friend, so they don’t quite count for this list, either.  Anyway, stay tuned… I should have some impressions and reviews on the way.

The spirit of classic games

August 23, 2007 by · 3 Comments 

Killer 7I’ve been posting to The Retro Review Project a little less lately, and that’s mainly because I’ve been playing fewer classic games, so I had less to say.  My game playing goes in cycles, I guess you could say.  Sometimes I buy and play a lot of games, sometimes I don’t buy or play any.  But anyway, what I’m getting at is that I’ve been playing some newer games lately that don’t directly relate to the site.  At least, that’s what I thought at first.

Specifically, I’ve been playing through Killer 7 on the GameCube, and I realized today that it reminds me a lot of classic games.  Sure, the puzzle-solving aspect hearkens back to old adventure games, but it’s not just that.  It’s mostly that it left me with the thought of “I have never played anything like this ever before.”  I realized that’s something I don’t get to say very often anymore.  But years ago, when I was new to games and the industry itself was still young, that’s something I was able to say a lot.  It seems that genres and gameplay mechanics were being created on a much more frequent basis in those days.  So in that regard, Killer 7 has captured an important element of classic games — it’s doing something different.

So I got to thinking.  What other recent games have captured the spirit of classic games?  I think Ico and Shadow of the Colossus are both similar to Killer 7 in that they give you that “Wow, this is different” feeling.  Psychonauts has an undeniable classic game feel — not surprising, since it was created by Tim Schafer (of Monkey Island, Day of the Tentacle, Full Throttle, and Grim Fandango fame).  What else?  Maybe Hotel Dusk?  Or Geometry Wars?  Chime in if you’ve got other suggestions.

Latest Haul (and Impressions): Icebreaker II

August 9, 2007 by · Leave a Comment 

Icebreaker IIWell, what’s this?  A new 3DO release?  That’s right… As I mentioned on one of the first posts to this blog, was planning to bring us several new 3DO games.  Well, the time is now.  The Classic Gaming Expo has come and gone, the games are officially released, and everyone that placed a pre-order has the game in their hands.

All of the games that OlderGames has released were incomplete works-in-progress and are at various levels of playability.  Powerslide seems barely playable.  Decathlon is playable, but with a fair number of bugs.  Onside looks quite stable, but doesn’t interest me much.  Icebreaker II, on the other hand, feels like it was very much ready for an official release, and that’s why it’s the only one I decided to buy.  The only thing that indicates the game isn’t finished is that there is space on the level select screen for 150 levels, but only 118 are present.  (Oddly enough, levels 149 and 150 have been created even though 117-148 don’t exist.)  On top of that, there’s a whole collection of small tech demos to play around with, outside the scope of the game itself.

So how is it?  Was it worth waiting 13 years after the origial release for the sequel?  Well, I guess it depends on how much you were actually anticipating it in that time.  For someone like me, that hasn’t played the first and only found out there was an unreleased sequel a couple years ago, it wasn’t a bad wait at all!  But I pity those who were waiting with baited breath (if any of you exist).  Not that it’s a bad game, but rather… Why would you be waiting with baited breath for any game for 13 years? (Says the guy waiting for the NiGHTS sequel.  D’oh.)

For the unfamiliar, I think the best way to describe Icebreaker is as a puzzle-slash-shooter game.  The object is, as a floating white pyramid, to float around each level destroying all of the other pyramids.  Most of the pyramids are static and can be broken either by running into them or shooting them.  Some take more shots than others, some take more rapid shots than others, some turn into pools of acid, some turn into pools of lava.  On top of that, there is a constant onslaught of mobile enemy pyramids closing in on you, so you have to negotiate destroying them while destroying the static pyramids.

Though I haven’t played much yet, I think I can confidently say I’ve never played another game quite like this one (of course, like I said, I never played the first game).  From what I’ve seen, Icebreaker II is fresh and fun.  The concept is unique and I really like the colorful, cartoon-like graphical style.  Naturally, I’ll have a full review sometime in the future…

What secrets CDs may hold…

July 31, 2007 by · 3 Comments 

NiGHTS - Bonus ArtThe Sega Saturn was my first CD-based console, and I remember being really intrigued by the format.  Sure, I was familiar with CDs, but I thought it was really cool that I could take these games, which were meant to be played on a console, and explore them in a number of other devices that can also play CDs.

I’m sure most of us have put a game CD into a stereo to listen to its soundtrack, but how many have put games into a PC’s CD-ROM drive to explore its contents?  Probably not quite as many.  But for me, that was a fun experience.  At the very least, it provides a little insight into the technical structure of the game.  At the very best, there may be a secret or two to uncover.

Today, I remembered the way I used to check almost every disc-based game I had in my CD-ROM in hopes of finding a few goodies and decided to give it another shot, now that I have a lot more systems to explore.  Unfortunately, my search was not particularly fruitful.  It seems 3DO games are completely unreadable in normal CD drives, Neo-Geo CD games don’t have much of interest, and TurboGrafx CD/Turbo Duo games just show up as unplayable audio CDs.

But just as I remembered, Saturn (and Dreamcast) games are particularly fun to check out.  Sometimes, you’ll just find the game’s files.  Other times, there are text files with copyright information.  Occasionally, you’ll find playable media files.  You might even find HTML files full of Japanese text.  But the best is when you find that bonus folder.  It might be called “EXTRA,” or it might even be called “SECRET.”  It’s a folder that was hidden away, just for the fans.  Most people will never even see it, but I, since I took the time to look, got to find that little bit of extra fun.

My favorite disc of goodies?  NiGHTS: Into Dreams for the Saturn.  It’s nothing too special, but it’s like a hidden treasure.  Cool not just for what it contains, but mainly just for the fact that it’s there.

Latest Haul: Midway Arcade Treasures

July 8, 2007 by · Leave a Comment 

Midway Arcade Treasures 1 and 2Alright, I have a confession to make.  Maybe the “Wii Virtual Console” category gave it away already, but I do own and play systems that are more modern than the Saturn.  [*gasp*]  The retro gaming kick that I’ve been on is something that started several months ago — probably around when I got a Neo-Geo CDZ.  Then it really kicked into high gear when I finally bought myself the Turbo Duo that I had been wanting for years.  But while most of my gaming time is now devoted to older games, I do occasionally bust out the PS2, Xbox, and Wii.  (Though I haven’t taken the plunge yet on Xbox 360 or PS3 due to price, reliability, and lack of interesting games.)

So while I was waiting for the tires to be changed on my car today, I decided to browse around the nearby GameStop in search of good, cheap game deals.  Normally, I hate GameStop, but I am a fan of their $9.99 and under bin.  Today, it had a couple of interesting finds that appealed to my retro gaming senses: Midway Arcade Treasures 1 and 2 for the Xbox.

I’m probably going to have to write a whole separate post about how it’s just not as appealing to play classic games on modern system vs. the original hardware, but for now, I decided to set aside the hate and pick these collections up.  At $8 apiece, that’s 44 games for $16!  That’s quite a deal.  But the real kicker is that these are arcade ports.  A lot of the games included in the collections may have been ported to home consoles in the past, but it was usually with some level of sacrifice.  After all, when arcades were actually popular, they were usually a technological step ahead of the home systems.

So, while Marble Madness for the NES may be a fantastic game, it doesn’t live up to the original arcade version.  Likewise for the NES port of Spy Hunter.  And frankly, the SNES and Genesis ports of Mortal Kombat II and 3 just don’t cut it.  Or Robotron 2084, Smash TV, and Total Carnage without dual joysticks?  No thanks!  Even though the Arcade Treasures collections aren’t perfect (there’s a slightly filtered look to most of the games), they’re as close as you can get to the original arcade versions without an expensive MAME cabinet.  So, these collections get the thumbs-up from me.

Just one question… We get Mortal Kombat II and 3 in the second collection, but where’s the original Mortal Kombat?  My sweat-infused SNES version needs to be replaced!

Check after the break for the complete game list in each collection.

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