<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The Retro Review Project &#187; Reviews</title>
	<atom:link href="http://www.retroreviewproject.com/category/games/reviews/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.retroreviewproject.com</link>
	<description>Retro gaming reviews and culture, according to Tim.</description>
	<lastBuildDate>Fri, 02 Apr 2010 03:11:06 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Impressions: Cosmic Spacehead (Genesis)</title>
		<link>http://www.retroreviewproject.com/impressions-cosmic-spacehead-genesis/</link>
		<comments>http://www.retroreviewproject.com/impressions-cosmic-spacehead-genesis/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 03:02:52 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sega Genesis]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Multi-genre]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Point-and-Click]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/?p=496</guid>
		<description><![CDATA[Well, how about this&#8230; I&#8217;ve already beaten a game I got on Saturday at the Midwest Gaming Classic!  I was giving all my new games a quick test run and wasn&#8217;t planning on spending much time with them yet, but this one managed to grab me enough to keep playing.  A full review will come later, [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/impressions-cosmic-spacehead-genesis/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Out of This World (SNES / 3DO)</title>
		<link>http://www.retroreviewproject.com/out-of-this-world-snes-3do/</link>
		<comments>http://www.retroreviewproject.com/out-of-this-world-snes-3do/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 02:58:21 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[3DO]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Cinematic]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/?p=353</guid>
		<description><![CDATA[
Out of This World was a landmark game when it came out in 1991.  By attempting to bridge the gap between cinema and games, it pushed the medium in new directions, but at the same time, it succumbed to what&#8217;s probably the industry&#8217;s biggest insecurity &#8212; the fact that it&#8217;s not film.  How many games [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/out-of-this-world-snes-3do/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alex Kidd: High Tech World (Sega Master System)</title>
		<link>http://www.retroreviewproject.com/alex-kidd-high-tech-world-sega-master-system/</link>
		<comments>http://www.retroreviewproject.com/alex-kidd-high-tech-world-sega-master-system/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 03:16:59 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sega Master System]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Contains Ninjas]]></category>
		<category><![CDATA[Multi-genre]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/?p=327</guid>
		<description><![CDATA[
Having been a Nintendo kid, I find the Alex Kidd series kind of strange.  If I had to use one word to describe it, I think it would be &#8220;disjointed.&#8221;  This probably stems from the fact that a couple of entires in the series are actually just rebranded versions of other games.  (In fact, Sega&#8217;s other [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/alex-kidd-high-tech-world-sega-master-system/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Boy and His Blob (NES)</title>
		<link>http://www.retroreviewproject.com/a-boy-and-his-blob-nes/</link>
		<comments>http://www.retroreviewproject.com/a-boy-and-his-blob-nes/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 03:13:12 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[NES]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/?p=305</guid>
		<description><![CDATA[
I like side-scrollers.  I like adventure games.  I like &#8220;obscure&#8221; games that show up on &#8220;hidden gems&#8221; lists.  I like quirky games.  So it all stands to reason that I would like A Boy and His Blob, right?  Well, sure enough, I do.  No stylistic twist to get your attention here, I just plain like it.  [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/a-boy-and-his-blob-nes/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Metroid (NES)</title>
		<link>http://www.retroreviewproject.com/metroid-nes/</link>
		<comments>http://www.retroreviewproject.com/metroid-nes/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 03:27:55 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[NES]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii Virtual Console]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Shooter]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/?p=190</guid>
		<description><![CDATA[
In the hardcore gaming world, there are several series that have been elevated to almost sainthood status.  Series like Zelda, Metroid, and Final Fantasy have fervent fan bases and traditions dating back to the NES.  More recently, Resident Evil, Metal Gear Solid, and (maybe) Halo have started to build the same kinds of traditions.  For me, [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/metroid-nes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blaster Master (NES)</title>
		<link>http://www.retroreviewproject.com/blaster-master-nes/</link>
		<comments>http://www.retroreviewproject.com/blaster-master-nes/#comments</comments>
		<pubDate>Tue, 27 May 2008 02:07:41 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[NES]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Multi-genre]]></category>
		<category><![CDATA[Overlooked/Underrated]]></category>
		<category><![CDATA[Shooter]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/blaster-master-nes/</guid>
		<description><![CDATA[
(Note: This is an unfinished, Evolving Review.  Stay tuned for futher updates as I complete more of the game.) 
I&#8217;m a big fan of &#8220;underdog&#8221; games, hidden gems that not everyone has played.  Yeah, everyone knows that Mario and Sonic and Zelda are going to be good games, but what about the games that flew under the radar [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/blaster-master-nes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review Philosophy: &#8220;Evolving&#8221; reviews</title>
		<link>http://www.retroreviewproject.com/review-philosophy-evolving-reviews/</link>
		<comments>http://www.retroreviewproject.com/review-philosophy-evolving-reviews/#comments</comments>
		<pubDate>Mon, 26 May 2008 18:44:43 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Impressions]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sitegeist]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/review-philosophy-evolving-reviews/</guid>
		<description><![CDATA[I mentioned a couple of posts ago that I&#8217;m going to do a slight format change that will hopefully encourage me to post more reviews.  I&#8217;m not a big fan of writing in the traditional review style where you play a game to completion and write a retrospective/post-mortem to sum up your thoughts and make [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/review-philosophy-evolving-reviews/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Space Squash (Virtual Boy)</title>
		<link>http://www.retroreviewproject.com/space-squash-virtual-boy/</link>
		<comments>http://www.retroreviewproject.com/space-squash-virtual-boy/#comments</comments>
		<pubDate>Sun, 16 Mar 2008 21:41:00 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Virtual Boy]]></category>
		<category><![CDATA[Retro Star Award]]></category>
		<category><![CDATA[Unrealistic Sports]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/space-squash-virtual-boy/</guid>
		<description><![CDATA[
It&#8217;s a lot of fun when this happens.  I&#8217;ve wanted Space Squash for the Virtual Boy for something like 10 years now &#8212; since a little after I got the VB.  I never really bit the bullet because it&#8217;s an import-only game and was always kind of expensive.  Then I packed up the system for [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/space-squash-virtual-boy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ninja Spirit (TurboGrafx-16)</title>
		<link>http://www.retroreviewproject.com/ninja-spirit-turbografx-16/</link>
		<comments>http://www.retroreviewproject.com/ninja-spirit-turbografx-16/#comments</comments>
		<pubDate>Thu, 26 Jul 2007 01:54:57 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[TurboGrafx-16]]></category>
		<category><![CDATA[Wii Virtual Console]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Contains Ninjas]]></category>
		<category><![CDATA[Retro Star Award]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/ninja-spirit-turbografx-16/</guid>
		<description><![CDATA[
As your footsteps fall silently upon the floorboards of the ruined temple at which you were born and raised, you barely have time to contemplate the untimely and unjust death of your father and the vengeance which you have sworn to obtain.  With swiftness and deftness that can only come with a lifetime of training, you dispatch [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/ninja-spirit-turbografx-16/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtua Cop (Sega Saturn)</title>
		<link>http://www.retroreviewproject.com/virtua-cop/</link>
		<comments>http://www.retroreviewproject.com/virtua-cop/#comments</comments>
		<pubDate>Sun, 15 Jul 2007 17:42:10 +0000</pubDate>
		<dc:creator>Tim</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sega Saturn]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Light-gun Shooter]]></category>

		<guid isPermaLink="false">http://www.retroreviewproject.com/virtua-cop-sega-saturn/</guid>
		<description><![CDATA[
Light gun games have something of a linear history.  Virtua Cop may have shaken up the genre by bringing into the 3D era, but its gameplay is not nearly as revolutionary as its graphics were.  In fact, you can trace the gameplay straight back to one of the earliest NES games &#8212; Hogan&#8217;s Alley.  In Hogan&#8217;s Alley, [...]]]></description>
		<wfw:commentRss>http://www.retroreviewproject.com/virtua-cop/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
